If I have to rank who my favourite game developers are, Genesis of Legend is in the top five. They have a priority of RPGs that have story over mechanics, which I always like. Not only that, but they also have a knack to incorporate team-based storytelling to ensure that everyone tells a story. They’re a good company to follow and I highly recommend them.
Fun story, I managed to buy the entire catalogue Genesis of Legend-created games in a single purchase. Long story short, the shop I bought Spark from also threw in Posthuman Pathways for free. Posthuman Pathways is a storytelling game without dice and is uniquely packaged in an envelope.
Now, like the name implies, Posthuman Pathways is about transhumanism and transformation. It’s told in three acts and is a pretty good RPG with exactly three players. Doing the game solo will be a little challenging, since it depends on three players, each doing a different role. To resolve this, I’m asking our good ol’ buddy Oculus. Hey, we’re going into the viewpoint of a character, so we might as well use that.
The game has three roles; Trailblazer, who starts the scene, Voyager, who guides the central character, and the Guide, who manipulates everything around said character to force them to make a sacrifice. So, if Oculus is our Trailblazer, then Rory’s Story Cubes will be our Guide. Now, to make our character. We’ll let Oculus roll a few concepts up for me and I’ll write around it. Continue reading