The Cthulhu mythos is perhaps one of the more well-known mythos in classic literature. If you’re an avid role-player, chances are you’ve come across something akin to Cthulhu. Even D&D has some Cthulhu influence as seen with the Mind Flayers and how you can even have a Warlock archetype in 5th Edition where you can have your powers come from an eldritch abomination.
However, not a lot of games tend to get the gist of Lovecraft. Most board games based off it are focused on you beating the horrors that lurk in the night and some of the games that don’t focus beating them up just use it as an aesthetic. However, there’s a good reason for this.
Not a lot of games can capture the feeling of Lovecraftian horrors. The most they tend to do is throw in tentacle monsters. It’s akin to how horror movies nowadays just resort to jump scares instead of create actual horrifying moments.
That and it’s very satisfying to find a monster that is beyond our comprehension and punch it in the face.
Oh God, that’s actually horrifying actually saying it. The implications of that sentence.
Screw it. I’m gonna play Call of Cthulhu for the explicit purpose of befriending the elder horrors and not blowing them up to kingdom come while O Canada plays in the background. Just to prove that we don’t always have to fear what we don’t understand.
Doesn’t help that I got some Call of Cthulhu Keeper Cards that I’m dying to use. Well, let’s begin with a Stat It! Continue reading