Stat It: Testament, the Third Impact

I think it’s time we return to the game of Testament. Now, we last left off the story with a rather dark note as an assassin got away scot-free from Egypt. We need to take care of that problem. How?

With some good ol’ Israelites.  Hey, you don’t mess with the Zohan! In particular, I’m going with:

  • A Levite Priest prestiging into a Prophet.
  • A Paladin prestiging into a Judge.
  • And a Psalmist prestiging into a Champion of Israel.

They’ll all be Level 9, eight levels in their first class, one in their prestige. It’s gonna be a challenge, but I’m gonna stat up three of these guys to get Prestiges for them.

First, the Levite Prophet. A solid spread of two 15s, an 11, a 7, 8, and 9. Thanks to the Point Buy rule I have in play; I bumped the seven to a thirteen… Turning a lucky number into an unlucky number… Huh…

A Levite Priest is essentially a more complex version of a Cleric. They have an extremely limited number of spells to choose from, but have a connection to their deity that goes beyond the normal Cleric/Deity bond. He is also able to turn demons instead of undead. They can also talk to snakes and be well defended against them.

Now, let’s see what we need to get the Prophet. Base attack of 4, check. Lawful Good alignment, check. Skill allocation, check. Dreamer Feat? Obtained. I also took the Slave-Owner Feat and the Nazirite Feat… I feel dirty typing those two out. Like, I understand the Israelites had a much fairer slave code than most other nations and that a Nazirite is a man devoted to God, but the way I first read these Feats made me feel uneasy…

Anyways. Dreamer lets me get prophetic dreams, Slave-Owner has me have loyal slaves, and Nazirite has me go through a strict code to follow God in trade for a +8 to an attribute score, which I dumped into Wisdom. The Prophet allows me to dispel demonic possessions and boosts my dreamer know-how by a bit.

Next up is the Psalmist Champion. This time I’m a little lucky with a 15, 14, two 12s, and two 11s, thus no need for a point buy.

A Psalmist is the Israeli Bard, using psalms to invigorate others. This includes the signature abilities, like having a horde of ten Israelites go into a protective circle that casts +1 to a saving throw, sing praises to God for a +2 to AC or heal three hit points to people every round, and utter the word “Selah” to replicate a psalm they cast.

Next come the requirements for Judge. Same as before, but this time, we need an extra Feat: Skill Focus (Diplomacy) and Leadership. They’re pretty obvious, though Leadership grants the character a cohort and some followers. His Judge ability is akin to the Know Thy Enemy ability in D&D 5E Battle Masters.

Lastly, the Paladin Champion. Easily the luckiest of the three with two 16s, a 13, 11, 10, & 8. The Paladin remains the same from 3.5, but the Champion has the ability to temporarily put a point in Strength for every two levels of Champion… Which doesn’t mean much given he has only one level. He also has Endurance, Power Attack, and Cleave.

Vazenus, given how he’ll be a major threat in the story, will be bumped up to Level 12, having Level 6 in both Spy and Assassin.

Now to write the backstories.

Zoheth, the Levite Priest turned Prophet, became selected by God after he was deceived into giving away his home for nothing more than an empty promise of riches beyond his wildest dreams. He was deemed a Prophet in training as God assigned Judith, the local Judge who once sang praises of God, to keep an eye on Zoheth and his slave, Nephrite, to make sure they don’t fall to the temptation of money. However, in the midst of this probation, Nephrite was almost assassinated were it not for the intervention of Alexander, a Paladin from far away who was stuck in the village thanks in part to his steed’s strange malnourishment.

Together, the three must find out who it was that tried to kill Nephrite, stop them from doing it to anyone else, and, if possible, get Zoheth’s home back.

The backstory was generated thanks in part to the Visual Mythic GM Emulator, which took the brunt of the processing I would have had to do. If you’re curious as to which words were used and what events happened, I’ll show you:

Zoheth’s Story:

1. BACKSTORY FOCUS: PC NEGATIVE

RANDOM EVENT:

    [ EVENT MEANING » DECEIVE : BENEFITS ]

    [ EVENT FOCUS » REMOTE EVENT, TARGET » NO TARGET ]

Judith’s Story:

1. BACKSTORY FOCUS: PC POSITIVE

RANDOM EVENT:

    [ EVENT MEANING » SPY : SUCCESS ]

    [ EVENT FOCUS » NPC POSITIVE, TARGET » Zoheth’s Slave ]

2. BACKSTORY FOCUS: NEW PC THREAD

RANDOM EVENT:

    [ EVENT MEANING » NEGLIGENCE : ATTENTION ]

    [ EVENT FOCUS » PC NEGATIVE, TARGET » Zoheth ]

ADDING PERSONAL THREAD: Zoheth’s Probation

3. BACKSTORY FOCUS: NEW PC THREAD

RANDOM EVENT:

    [ EVENT MEANING » PRAISE : PLEASURES ]

    [ EVENT FOCUS » PC NEGATIVE, TARGET » Zoheth ]

ADDING PERSONAL THREAD: Zoheth’s Temptations

Alexander’s Story

1. BACKSTORY FOCUS: PC POSITIVE

RANDOM EVENT:

    [ EVENT MEANING » GUIDE : LOVE ]

    [ EVENT FOCUS » NPC ACTION, TARGET » Vazenus ]

2. BACKSTORY FOCUS: NEW PC THREAD

RANDOM EVENT:

    [ EVENT MEANING » OPPOSE : FOOD ]

    [ EVENT FOCUS » NPC ACTION, TARGET » Alexander’s Steed ]

ADDING PERSONAL THREAD: The Steed’s Hunger

3. BACKSTORY FOCUS: NEW PC THREAD

RANDOM EVENT:

    [ EVENT MEANING » VIOLATE : THE MUNDANE ]

    [ EVENT FOCUS » INTRODUCE A NEW NPC, TARGET » NO TARGET ]

ADDING PERSONAL THREAD: Stop Vazenus

4. BACKSTORY FOCUS: NEW PC CHARACTER

RANDOM EVENT:

    [ EVENT MEANING » RELEASE : DISPUTE ]

    [ EVENT FOCUS » NPC ACTION, TARGET » Zoheth’s Slave ]

ADDING PERSONAL NPC: Abara

With that, we have ourselves a party ready to go stop an assassin spy. Bon Voyage, gamers!

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