A small note about my ratings

Over the past few days, I discovered that many people have different ways of determining if a game is perfect for soloing. In my brief decision to make a review scale for solo games based off ten criteria, I soon discovered that I was going overboard with what I had initially wanted. Namely, a way for me to answer “can this game be soloable”. This is ironic, given how my statement, as stated from time to time, to play regular games solo and find out how they would be played solo.

I think what happened was that I had a shower thought, turned that into a crowdfunding idea, and then ran with it until I found out that, for the most part, people were quite happy with my regular formula and that I was adding to what was basically an unbroken format. So… Yeah. I guess it goes without saying that I won’t go through with the ratings scale and instead try to give a paragraph or two saying how an RPG I’m playing handled being solo, if it isn’t made during the session.

That said, if you enjoy the rating scale, feel free to use it still, just don’t hold it as the be all, end all of solo guidelines.

With that out of the way, I’m going to work on retelling a time I ran my first entire solo campaign.

Explaining Permutations

Okay, so I brought up the word “permutations” and it might have gotten people confused as to what I mean when using them in Solo RPGs.

So, I decided to make a special post detailing permutations in Solo Games and why I find them an important feature in a Solo RPG.

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Introducing my review scale!

I decided to create a review scale of how soloable a game is. How does one go about it? Well, I like to thank Todd Zircher for suggesting that I use a ten questions scale. I basically ask ten questions regarding the RPG’s soloability and then grade it based off how many it answered correctly.

As such, these are the ten questions and the criteria needed to answer them correctly.

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5 D20 Games I Wanna Play Here

I never do a lot of D20 games, and the reason for that is that its successor, D&D 5E, has been almost what I always play nowadays. The reason is obvious: everyone knows how to play D&D at some degree or another and most likely wouldn’t put in the time to learn a new game. Apart from one weekly game, CanGames, and of course, here, D&D is all I play.

That said, there are some settings/games that I do wanna tinker with at some point later down the line. With that said, here are 5 D20 games I wanna try out for Solo RPG Voyages at some point, in no particular order. I’ll be discounting Testament, since I did two sessions on it and I’m planning out a third down the line.

#1: Broncosaurus Rex

Now, dinosaurs in space would be enough to be a selling point. But the setting takes a step further by involving the Civil War into it. Yes, that Civil War. The long story short of it is that dinosaurs are discovered and futuristic versions of the North and South sides of the war vie for control of the planet. It is essentially Jurassic Park set in the wild west except in space. Very exciting premise in of itself so I’m definitely gonna play it at some point.

#2: Mutants and Masterminds

The D20 game for superheroes. Superhero roleplaying games are always my favorite kind of game (ironic given how little of them I play here) and aside from Heroes Wear Masks, which is a similar D20 Superhero game, that alone has me interested. Add in a unique character creation system akin to GURPS and you have me going “Why am I not playing this yet!?”

#3: D20 Modern

Very rarely do you have RPGs set in contemporary settings. Most games are set in fantastical lands or outer space, or if it is set in modern day, there’d be some paranormal gimmick added like superheroes or vampires. While there are additional magical rules to D20 Modern, you can play this with zero magic whatsoever.

#4: Star Wars D20

While I heard less than favorable opinions on this as well as there being better alternatives for Star Wars games, I still wanna play this and see just how well it plays. Of course, there is another Sci-Fi game for me to consider…

#4.5: Starfinder

I heard many great things about Starfinder, so I have to try this out at one point. I don’t think anything needs to be said about it: it’s Pathfinder in space, using the same rules you’d use for Pathfinder.

#5: Legend

Legend is a weird one. Technically I already played it to write a story. And it plays pretty well all things considered. The premise is basically 5E before 5E came out: a huge emphasis on class archetypes. How it works is that each class has three “Tracks”. All of them are interchangeable with other tracks, even ones that don’t have their own class. It’s pretty intriguing and just talking about it makes me want to play it again.

So there you have it, five (well, six) D20 Games I wanna try out… And maybe even Cthulhu D20.

Road to the 100th Session

So, life has gotten in the way, hence why I haven’t been able to make any new sessions in a while save for a Valentine’s Day special.

But, I do have plans for what I’m gonna do for the next couple of sessions. Like, up until #100.

First, I’m gonna finish up the current block of sessions I have for now and up to #75, which I will confirm are…

  • 73: Omegazone, Round 2
  • 74: Call of Cthulhu
  • 75: Quarter Quell

After that, I will be doing what I call the road to the 100th. Taking a cue from Atop The Fourth Wall’s own Road to 500, every session will be a sequel to a previous session I did or even a game I have not done a Stat It for. As such, you can expect the following games to be sessions at some point after 75:

  • Another Testament Session (apologies for not having it out in time for Easter like I usually do)
  • Heroes Wear Masks
  • Ravenloft
  • Headspace
  • Simple Superheroes
  • Jojo’s Bizarre Masquerade (Vampire vs. Street Fighter)
  • Stay Alive
  • A No Man’s Sky Style Game
  • A Nine Questions/SOAP game using the character I made here
  • A return to old worlds such as…
    • Greek Titan World
    • Bliss Stage
    • The Instant Galaxy I Made
    • Spies Glazing Over
    • Fabletop
    • Surging Shark and Magnetron
    • Kan Colle Knights
  • Another Solo Engine Battle Royale
  • Concluding that Chainmail campaign I did.
  • Maybe even visit some new Random Solo Adventures which, thankfully, have more depth this time around.

Granted, some will take more priority than others, but those are the sessions I’m considering doing. There won’t be any new games for me to try out outside of the Random Solo Adventure gamebooks and the few games I have been meaning to play for the longest time. This is all building up to the 100th Session, which will not be randomly picked. The Engine will be CRGE Kai and its Drivers will be anything and everything I can get my hands on.

And the game? Well, I have made this blog to test out games and see how well they can be solo’d. To my surprise, a lot of them are really good when played solo, especially a LARP like A Flower for Mara.

So, for the 100th Session, I’d have to make this extraordinary. Something that will make or break this blog’s original directive. And with that, I have decided what game will be played for my 100th Session.

Ladies and Gentlemen, the game I’m picking is…

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The Best Lines From Each Of My Sessions In 2017

To ring in the new year of 2018, I’m going to go through all my old posts of 2017 and cherry-picking the best lines. Context be damned with these lines.

Definition: Eskimo Nutkicking

Origin of Term: From a very old Spoony Experiment

Term Definition: When two characters boil down to simply hitting each other.

Example of Term: I’m fighting a Kobold and I roll to hit. I miss. He then rolls to hit me and he misses. We continue doing this without changing up our strategy or anything else. In the end, it just boils down to who drops first.

Replicating No Man’s Sky Through Engines, Systems, and Drivers

No Man’s Sky is a space exploration game using procedural generation to create millions of different planets. Some people hyped it to be the space exploration game with how open world it was. Unfortunately, many people felt cheated with how empty the game feels. This video, while long, helps sum up the problems that No Man’s Sky had. It’s so bad, that Steam is offering refunds to people.

I saw this review and figured that most, if not all, of what No Man’s Sky promised could be easily replicated with RPGs given the plethora of random generators and stuff like that. That or playing Mount & Blade. Oh man, have I gotten addicted to the original Mount & Blade game.

But I digress. Today, we’ll look at some ways we can replicate or even improve No Man’s Sky with the help of RPGs. I’ll make some recommendations for a No Man’s Sky Replication toolbox. These are just recommendations, but if you have an idea in mind, feel free to put it in the comments. Continue reading