So, last we left off our heroes, they were exploring the caves trying to rout out the Plague Master. They now have an army of the Plague Master’s men, though it seems that Vazenus, the assassin hired to kill the Plague Master, has an ulterior motive. What is it? Well, let’s find out! Continue reading
So now we begin with the Testament game. Like last time, I will be using the Plot Twist cards, but this time, I will be using their Flashback variant. The recap is simple: Dude comes to Egypt, invokes the Black Plague, then runs off. Our heroes must now go and kill him. Let’s just get right into the meat of things. Continue reading
I enjoyed D20 Testament immensely and concluded that I would definitely need to do another session of it. I’m not gonna continue the adventures of Zerubabel since, as far as I can see it, he’s already fulfilled his quest. Now we shall focus on another adventurer… Or rather two. Keeping in tradition, I’m gonna make two characters for this game.
Like with the last one, my main character will be a Setting Exclusive class prestiging into another class. In this case, a Khery-Heb becoming a Ren-Hekau… Don’t worry, I’ll explain what they are shortly. The two are Egyptian classes, and unlike Babylon, they have involvement with a majority of the Old Testament. In particular, the Book of Exodus.
However, the history of Egypt in the book doesn’t seem to bring that subject up. It brings it up in a side box, but doesn’t go into detail about how the Ten Plagues devastated Egypt or what happened to Egypt after the parting of the Red Sea. Instead, it hypothesizes on which Pharaoh was the one that had been “blessed” with Moses’ presence.
Granted, Exodus was brought up in the Israelite section, but again, Egypt has minor mention. So, I decided to set the game during the forty years of exile that Moses took, sometime after Ramesses, the popular vote for who the Pharaoh was during Moses’ time in Egypt, ascended to the throne.
With that in mind, I now begin to create my character. And fortunately, these rolls were not piss poor compared to last time. Continue reading
Alright, so when we last left off our heroes, they entered a temple, hoping to find the prince Amel-Marduk. Along the way, they got up to some… questionable floors. The recent rooms and trials in particular just rub Zerubabel the wrong way as he and his Sin Dragonborn enter the next trial of the fourth floor:
A chute drops off tons of food. It has a lot of rotting flesh. The two are able to overcome the smell and find a strange, fat demon feasting on the flesh. Zerubabel, with his newfound knowledge of exploring these dungeon like temples, can identify it as a troglodyte. Yes. This is what happens when you do D20, guys. Continue reading
Alright, so now it’s time for me to finally play Testament, the biblical roleplaying game. I’ll be using Mythic for this game. However, I’ll have a bit of a twist. The game follows D20 rules. This theoretically means it’s compatible with the GameMastery Plot Twist Cards. The way this will work is that each character will get one Twist Card, when they expend it, they get a new one after three scenes.
So, let’s open this game with a bit of a recap: Zerubabel is a Royal Astrologer working for Babylon. He gained his magical spells through a pact with Tiamat, who is now looking to cash in on the deal. In helping with that, she sends Dracoiel, her Sin Dragonborn Blackguard, to help him fulfill a task for her. This task? I’m not sure, but according to the stars, it has something to do with not forgiving and forgetting something.
And so, Zerubabel and Dracoiel head off on a journey. GME, if you would? Continue reading
Hey everyone. I’m still on a hiatus. The next few weeks will be a bit bumpy, so no big sessions will come for a while. That said, I am working on finishing the Fate session and the Flower For Mara session, as well as possibly sequels to RPGs like Kancolle or Titan World.
Given how it’s Easter, I decided to look at Testament, a D20 RPG set during biblical times. That said, it doesn’t highlight the New Testament where Jesus comes in, but rather the Old Testament, where there had been several centuries of conflict and strife.
Honest to God, I thought this was a joke RPG. However, the RPG takes itself very seriously and goes into a lot of depth with the history of the world and the conflicts between nations like Egypt and Israel. It allows for interesting stories to come up, such as taking part in a time where Egypt is faced with several plagues or the last few days before the Flood.
I’m not gonna play a session of this. Instead, I’m gonna create a character for future play. I call this segment: Stat It. The system Testament runs on should be no surprise to anyone: D20. It’ll be interesting to create a character in a D20 game that isn’t D&D or Pathfinder.
For inspiration, I tend to look at the options I have and see what character to make from that. Looking at the classes, I figured a Magus of the Starry Host prestiging into a Royal Astrologer would work. Because the Magus is a Babylonian Class, naturally my character’s a Babylonian. A lot of the action is set in Israel, but the time where the Babylonians get involved is when the people of Judah, once a proud nation, is reduced to nothing more than an impoverished nation with its denizens being slaves.
For stat generation, I’ll go with the Heroic system, since this is a pretty high-powered game revolving around mythical beings and God playing a huge role. For those who don’t know, basically Heroic is rolling 2d6 and adding 6. This leads into a more balanced stat generation, since the lowest you can go is 8. Continue reading