So, for Solo Gaming Appreciation Month, I was most likely going to just vibe out for November, maybe even try to get one solo project as my contribution…
But then Jeansen Vaars, creator of the Unfolding Machines, came out and introduced Monthly PUMs. Scenarios created that facilitate the PUM Companion program. Having been an early adopter of the program though not really using it much outside of a Dungeon Crawl Classics game, I decided to jump in.
Though, deciding what game system to run was an issue. As much as I like to run GURPS, hunting down the specific splatbooks just to play what would amount to a one or two-shot game would be a logistical nightmare. Also generating NPCs would also be a nightmare, though by that point I’d just have to say what rank they have in a certain stat and say “yeah”.
For one reason or another, my idea went to creating my own system. The name having stuck to a rather easy one: Stonehack, a riff on how OSR games would often name themselves [blank]hack. The base premise is also very OSR: A roll-under system where the attributes double as your DC.
Another idea that I added in was the idea of incorporating class features into species (given this being a setting where Neanderthals and Homo Sapiens, among other proto-humans, coexist, the substitute name for race makes sense here), a concept I thought was interesting enough to do here.
Though, this was all after I had created my campaign. I hadn’t really thought of an idea for one despite wanting to play, but one idea stuck out after seeing the name of another player’s character (for those wondering, it was Khayos): Kratos.
Okay, granted, it’s not the Kratos because he would definitely be 10k years too young to be in the Neolithic times, but essentially a character who shared his name and some basis of how both his Greek and Norse versions act, since his Animistic version hasn’t exactly had an established character outside of “owes a life debt”.
Which, I guess I should get to now.
So, Kratos in this setting owed a life debt to the village chieftain who died after a landslide. He was told of this landslide via an ancient mammoth spirit known as the Old Whispering Soul. As he arrived, he helped as much as he could, but was told by the elder that the next in line for the Chieftain, Hidden Sun, was lost in the commotion.
Because the debt was never paid, Kratos decides this would be the repayment and so he goes to look for her. By this point, I decided to overhaul the impromptu system and this is where I spent the better part of November, creating a system that at least covers 50% of the possible niches I would need to handle such as creating more characters, handling skill rolls, or how the rune system would work mechanically.
I think a main reason why this was the case was because I needed to really flesh out how his skills worked and that the attributes felt way too silly originally (they were stuff like “hit, thunk, ugh”, things you’d do for a Gonzo/Loonie RPG and not something more serious like what’s going on here).
After a series of good rolls, Kratos finds Hidden Sun, but the PUM adds that there’s a complication. My conclusion was that Hidden Sun wasn’t doing okay. I rolled a Nat 20 on a medicine check.
Normally, this would be a good thing. If this were any other D20 game.
But this is a roll under system. This is like the Mirror Universe of D20s, so a Nat 20 here is a Critical Failure and so, Hidden Sun was not saved and she is dead.
Kratos proceeds with a ritual for leaving her dead body to the elements, but unfortunately, someone catches him and assumes the worst. The character is, based off the description given by PUM and Vaars themselves, essentially an evil Samwell Tarly, so I named him Quiet Snow. While Kratos was able to convince him that it’s not what it looks like, Snow still uses it as leverage to blackmail him into being his muscle.
Rolling up what the quest will be, it turns out that he wants me to f up the Chieftain’s son, Shaking Earth, even if it means angering the Old Whispering Soul in the process, as Quiet Snow believes it’s for the benefit of his own village…
And that’s what I did so far this month. Honestly, I had a blast playing this and I definitely will continue playing this to see how this game ends. I’m also thinking of expanding the game to include more Species (though I best be careful with how many I include because too many and I will end up needing to figure out which Class Features to put onto them without either running into duplicates or making them overpowered) or even implement the Pet system from Mother of Origin.
I definitely know that, if and when the next PUM comes out, I’ll be pulling from Sony’s mascots for inspiration, an old tactic I did back when I played that Press Start game, though with less Foghorn Leghorn.
With that, I wish you all a happy Solo Gaming Appreciation Month! Bon Voyage, Gamers!